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I got invited to a day seminar, but as things turned out, I could only show up for half an hour. (I am currently “Dans le jus” at work which is Québecois for “extremely busy.”) Anyway, after getting my coffee and croissant, three Adobe guys (I wish I knew their names…) gave a sample of how CS3 works together. I was hoping whether they had a DVD of the CS3 Trials.
In my half hour, I learned about:

  • Photoshop:
    • The presenter suggested to increase the application speed, we should place our scratch disk on another hard drive.
    • Photoshop does 3D. They took an image of a photo and applied grids in 3D space (or 3D planes if you like to call it that way) to represent each face of the wall and applied a logo to it. Very nice.
  • Adobe Reader:
    • The engine is much faster in a mac. (Macs are tremendously gaining ground. The Adobe CS3 suite now runs on intel-based macs.)
  • After Effects:
    • They took that photoshop image and imported it in After Effects; With the 3D space applied, the presenter gave a helicopter effect simulating a fly by. Very cool!
    • He commented: “After Effects is so much fun that you can lose your life [I think your social life] playing around with it.
    • “Clip notes” is a new feature in After Effects (Already integrated in Premiere) where you can export your animations in a pdf document and can permit your audience or clients to provide comments and export them in an xml file for the artist or designer to review. Typically, pdfs are used mostly for viewing and printing. Typically, clients always have some kind of comment on an animation piece. This is so great because you can reimport the client comments back into After Effects and view the results live on the timeline.
  • Premiere: There was another presentation about integration between After Effects and Premiere. For example, in previous versions required for After Effects to render first, and then integrated in Premiere. What they showed was how the AfterEffects piece could be linked to Premiere so that if you decided to make changes in After Effects, it would be also reflected in Premiere pro.
  • SoundBooth:
    • SoundBooth provided a means to isolate sounds in a video and remove them via a graphical reprensentation of the sound. Very cool!
  • Illustrator and Flash:
    • With the advent of the Adobe and Macromedia Merger, the best part was the consolidation of keystroke commands between all software. For example, we usually use F8 to create a symbol in Flash. The same applies in Illustrator. Press F8 on your selected vector graphics and it would turn your selected vector graphics into a symbol to be copy and pasted or imported into Flash.
    • You can specify text fields as static or dynamic text fields along with their instance names in illustrator to be exported to Flash.

In the meantime, I was wondering how to integrate Flash animations in Premiere. The only thing that I could find out was that Premiere could only export flvs. If you really wanted to import flash animations, the best approach is to integrate them into AfterEffects. (Of course, there is Flash Ants, a plugin for Premiere Pro, but it is not compatible with Premiere CS3.)

DJ

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