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	<title>Davey&#039;s Webtech Blog &#187; Adobe Products</title>
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	<link>http://blog.geminilearning.com</link>
	<description>David Jumeau&#039;s take on Web-related technologies, the Flash Platform, E-learning, and other cool stuff</description>
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		<title>Post 2011 Adobe Max: Fireworks CS5 Notes</title>
		<link>http://blog.geminilearning.com/2011/10/08/fireworks-resources/</link>
		<comments>http://blog.geminilearning.com/2011/10/08/fireworks-resources/#comments</comments>
		<pubDate>Sun, 09 Oct 2011 01:33:17 +0000</pubDate>
		<dc:creator>David Jumeau</dc:creator>
				<category><![CDATA[Adobe Products]]></category>

		<guid isPermaLink="false">http://blog.geminilearning.com/?p=613</guid>
		<description><![CDATA[I always had this love for Fireworks since it&#8217;s inception along with Dreamweaver back in the Macromedia days. A lot of designers that I have met have a vague idea about its use in web development. To me, I think using Photoshop for web design is plain overkill or bloated software that&#8217;s useful generally for [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://wwwimages.adobe.com/www.adobe.com/content/dam/Adobe/images/store/product_boxshots/80x90/box-fireworks-cs5-80x90.png" alt="Fireworks Product Box" />I always had this love for Fireworks since it&#8217;s inception along with Dreamweaver back in the Macromedia days. A lot of designers that I have met have a vague idea about its use in web development. To me, I think using Photoshop for web design is plain overkill or bloated software that&#8217;s useful generally for print based production. (Of course, this is a false assumption. I find it very interesting in video and 3D development. I happen to also use onOne Software&#8217;s Perfect Mask 4 software for background image replacement.) Fireworks has its place particularly for web design, wireframing, Flex skin development, and much more&#8230;</p>
<p>Anyway, Fireworks CS5 has been garnering a bit of attention lately from 2011 Adobe Max last week. I recently viewed David Hogue&#8217;s <a href="http://tv.adobe.com/watch/max-2011-design/i-didnt-know-fireworks-could-do-that/">&#8220;I did not know that you can do that in Fireworks&#8221;</a> presentation on Adobe TV. Through his presentation, he gave us a wealth of tips and information on extensions and commands that you can download.</p>
<p>I took note of two sites dedicated for extensions and commands:</p>
<ul>
<li><a href="http://fireworks.abeall.com/extensions/">Aaron Beall &#8211; Fireworks Guru</a></li>
<li><a href="http://johndunning.com/fireworks/">John Dunning&#8217;s Fireworks Extensions</a></li>
</ul>
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		<item>
		<title>Adventures in updating the Flex 4.1 plugin</title>
		<link>http://blog.geminilearning.com/2010/08/08/flex-4-1-updater-working/</link>
		<comments>http://blog.geminilearning.com/2010/08/08/flex-4-1-updater-working/#comments</comments>
		<pubDate>Sun, 08 Aug 2010 21:12:56 +0000</pubDate>
		<dc:creator>David Jumeau</dc:creator>
				<category><![CDATA[Adobe Products]]></category>
		<category><![CDATA[Flash Builder (formerly Flex Builder)]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[Flash Builder 4.1 update]]></category>

		<guid isPermaLink="false">http://blog.geminilearning.com/?p=457</guid>
		<description><![CDATA[I had thought that that the updater for Flash Builder 4.0 wasn&#8217;t working out for me via Eclipse or so I assumed. While I was taking Seb Lee Delisle&#8217;s video series on Papervision 3D 2 training on lynda.com I noticed that creating a new Actionscript project did not include the Flex 4.1 SDK. Then I [...]]]></description>
			<content:encoded><![CDATA[<p>I had thought that that the updater for Flash Builder 4.0 wasn&#8217;t working out for me via Eclipse or so I assumed. While I was taking <a title="Lynda.com Essential Papervison 3D 2" href="http://www.lynda.com/home/DisplayCourse.aspx?lpk2=61220" target="_blank">Seb Lee Delisle&#8217;s video series on Papervision 3D 2 training on lynda.com</a> I noticed that creating a new Actionscript project did not include the Flex 4.1 SDK. Then I thought &#8220;Wasn&#8217;t Flash Player 10.1 released recently?&#8221;</p>
<p>So after playing around with Eclipse and scouring the web, I landed on <a title="InsideRIA: Flex SDK 4.1 update news" href="http://insideria.com/2010/07/flex-41-and-flash-builder-401.html" target="_blank">insideRIA</a> and decided that the manual update was my best bet. But that did not pan out since the the manual update failed.</p>
<p>So finally by checking the <a title="Flex Suport Page" href="http://www.adobe.com/support/flex/downloads_updaters.html" target="_blank">Adobe Flex Support</a> page, I had to pay attention to &#8220;Eclipse plug-in Users&#8221; heading instead of &#8220;Stand-alone Users.&#8221; Plugin users have to uninstall their plugin and reinstall the new plugin. BTW, by default, the stand-alone is offered so just scroll down the combo box to choose the Eclipse Plugin. (See screen shot below.)</p>
<p>Alas, this is part of my learning process of migrating as a Flash developer from the Flash IDE with FlashDevelop to Flash Builder.</p>
<p>So if anyone who is wondering why Flash Builder hasn&#8217;t updated on their eclipse build, check it out here at <a title="Flash Builder 4.1 Update" href="http://www.adobe.com/support/flex/downloads_updaters.html" target="_blank">adobe.com</a>.</p>
<p>DJ</p>
<div id="attachment_470" class="wp-caption alignleft" style="width: 310px"><a href="http://blog.geminilearning.com/wp-content/uploads/2010/08/2010_08_08_flex_builder_plugin.png" rel="lightbox[457]"><img class="size-medium wp-image-470" title="2010_08_08_flex_builder_plugin" src="http://blog.geminilearning.com/wp-content/uploads/2010/08/2010_08_08_flex_builder_plugin-300x190.png" alt="Choose Eclipse Plugin" width="300" height="190" /></a><p class="wp-caption-text">Select the Eclipse Plugin in the dropdown box.</p></div>
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		<title>Flash Player 11? news</title>
		<link>http://blog.geminilearning.com/2010/07/09/flash-player-11-news/</link>
		<comments>http://blog.geminilearning.com/2010/07/09/flash-player-11-news/#comments</comments>
		<pubDate>Fri, 09 Jul 2010 11:56:45 +0000</pubDate>
		<dc:creator>David Jumeau</dc:creator>
				<category><![CDATA[Adobe Products]]></category>
		<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[64 bit]]></category>
		<category><![CDATA[Flash Player 11]]></category>

		<guid isPermaLink="false">http://blog.geminilearning.com/?p=452</guid>
		<description><![CDATA[In view of the upcoming Flash conference, CNet noticed a topic on a new feature of the upcoming Flash Player notably 3D support. This isn&#8217;t a surprise. It sounds like a revisit of Macromedia Director all over again. (Ala Battlestar Galactica &#8220;Razor&#8221; episode &#8211; &#8220;All this has happened before and will happen again. Again, again, [...]]]></description>
			<content:encoded><![CDATA[<p>In view of the upcoming Flash conference, <a href="http://www.cnet.com">CNet</a> noticed a topic on a new feature of the upcoming Flash Player notably 3D support. This isn&#8217;t a surprise. It sounds like a revisit of Macromedia Director all over again. (Ala Battlestar Galactica &#8220;Razor&#8221; episode &#8211; &#8220;All this has happened before and will happen again. Again, again, again, again, again, again, again, again, again.&#8221;) I wonder how this will change the existent 3D APIs already like (<a href="http://www.away3d.com">Away3D</a>,<a href="http://blog.papervision3d.org/"> Papervision 2, and 3</a>, etc&#8230;)</p>
<p>The 64bit issue has been mentioned as well.</p>
<p>Check out the link: <a href="http://news.cnet.com/8301-30685_3-20009940-264.html?tag=TOCmoreStories.0">http://news.cnet.com/8301-30685_3-20009940-264.html?tag=TOCmoreStories.0</a></p>
<p>DJ</p>
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		<title>CNet publishes 64 bit Flash Player news</title>
		<link>http://blog.geminilearning.com/2010/06/21/cnet-publishes-64-bit-flash-player-news/</link>
		<comments>http://blog.geminilearning.com/2010/06/21/cnet-publishes-64-bit-flash-player-news/#comments</comments>
		<pubDate>Mon, 21 Jun 2010 20:02:20 +0000</pubDate>
		<dc:creator>David Jumeau</dc:creator>
				<category><![CDATA[Adobe Products]]></category>
		<category><![CDATA[Flash Platform]]></category>

		<guid isPermaLink="false">http://blog.geminilearning.com/?p=448</guid>
		<description><![CDATA[It&#8217;s been too quiet on the 64bit front. My OS now uses 64bit computing. It seems that they are taking this route as &#8220;top priority&#8221; (now that 10.1 has been released for browsers and for mobile, they can shift resources over to 64bit player development.) The article is linked below: http://news.cnet.com/8301-30685_3-20008290-264.html My prediction: They&#8217;ll announce [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been too quiet on the 64bit front. My OS now uses 64bit computing. It seems that they are taking this route as &#8220;top priority&#8221; (now that 10.1 has been released for browsers and for mobile, they can shift resources over to 64bit player development.)</p>
<p>The article is linked below:</p>
<p><a href="http://news.cnet.com/8301-30685_3-20008290-264.html" target="_blank" alt="64 bit flash player news">http://news.cnet.com/8301-30685_3-20008290-264.html</a></p>
<p>My prediction: They&#8217;ll announce it at MAX 2010. (I hope.)</p>
<p>DJ</p>
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		<title>Adobe Flash and Apple</title>
		<link>http://blog.geminilearning.com/2010/05/04/adobe-flash-and-apple/</link>
		<comments>http://blog.geminilearning.com/2010/05/04/adobe-flash-and-apple/#comments</comments>
		<pubDate>Tue, 04 May 2010 14:51:44 +0000</pubDate>
		<dc:creator>David Jumeau</dc:creator>
				<category><![CDATA[Adobe Products]]></category>
		<category><![CDATA[e-learning]]></category>

		<guid isPermaLink="false">http://blog.geminilearning.com/?p=433</guid>
		<description><![CDATA[Like many people in the tech industry, I have read Steve Job&#8217;s opinion of not having the Flash player on its devices. Some of his points are valid, others not. Consider this article: http://jessewarden.com/2010/04/steve-jobs-on-flash-correcting-the-lies.html , http://l33.me/apples-ceo-entered-an-insanity-plea-as-the-re (From Flash and Flex Designers Magazine May 2010), and from an e-learning development perspective: http://www.upsidelearning.com/blog/index.php/2010/05/05/is-html5-ready-for-elearning-development For a visual, here:  [...]]]></description>
			<content:encoded><![CDATA[<p>Like many people in the tech industry, I have read Steve Job&#8217;s opinion of not having the Flash player on its devices. Some of his points are valid, others not. Consider this article:</p>
<p><a href="http://jessewarden.com/2010/04/steve-jobs-on-flash-correcting-the-lies.html" target="_blank">http://jessewarden.com/2010/04/steve-jobs-on-flash-correcting-the-lies.html</a> ,</p>
<p><a href="http://l33.me/apples-ceo-entered-an-insanity-plea-as-the-re" target="_self">http://l33.me/apples-ceo-entered-an-insanity-plea-as-the-re</a> (From <a href="http://download.ffdmag.com/en/ffdmag_03_2010.pdf" target="_blank">Flash and Flex Designers Magazine May 2010</a>), and</p>
<p>from an e-learning development perspective: <a href="http://www.upsidelearning.com/blog/index.php/2010/05/05/is-html5-ready-for-elearning-development" target="_blank">http://www.upsidelearning.com/blog/index.php/2010/05/05/is-html5-ready-for-elearning-development</a></p>
<p>For a visual, here:  <a href="http://jessewarden.com/2010/04/steve-jobs-on-flash-correcting-the-lies.html" target="_blank">http://theflashblog.com/?p=1975</a> This debunks Job&#8217;s argument that Flash does not have multitouch capability.</p>
<p>I think there is a lot of media attention and Jobs is leveraging the internet to make its claims and people believe them. We know that the web produces good content as well as bad content. So I don&#8217;t think we are able to get the whole picture of the situation. I think that the public is veering towards Jobs&#8217; view without examining all the facts.</p>
<p>Another thing is the Federal Trade Commission is investigating Apple into its developer  licensing.</p>
<p><a href="http://www.theinquirer.net/inquirer/news/1604061/apple-microsoft" target="_blank">http://www.theinquirer.net/inquirer/news/1604061/apple-microsoft</a></p>
<p>This means that Apple will only let developers create applications with their own tools instead of third party tools. So what does this mean for a developer? You have to create one app for Apple iProducts and use tools like Flash  for everything else.</p>
<p>The advantage for Jobs  is that Apple gets to control the App store by determining which app goes on and comes off. Enabling Flash on said iProducts would probably put a dent on the iStore app market. Who would need to buy a game when you can play it for free when developed in Flash on a website? It&#8217;s simply makes marketing sense  in order for Apple to generate its revenue. Who can blame them?</p>
<p>As for HTML5, Adobe is supporting that too. Grant Skinner commented &#8220;Why can&#8217;t we love HTML5 and Flash at the same time too?&#8221; But currently, HTML5 is rough on the edges. (It&#8217;s currently a draft specification not final. And knowing how the ECMA4 specification failed when Adobe, Microsoft, Apple, and other companies could not make an agreement, it may be a while before HTML5 is finalized and how it is implemented for every browser.) Perhaps it will be a good alternative for video delivery for the future. Still, Flash (or Silverlight for that matter), can produce rich applications and would probably still innovate and push technologies like JQuery and HTML5 to update their APIs.</p>
<p>I observe a lot of negative comments mostly from Apple Fanboys who detest Flash. (Maybe I am a Flash fanboy.) But Flash has been saving me a lot of grief to create web based sites and applications without having to know the DOM intricacies between Firefox, Safari, IE, Opera, and so on. (Well, I know this is resolved by using JQuery.) I just think the software that Adobe produces are very cool and I enjoy developing with them.</p>
<p>I don&#8217;t own an iPhone or an iPad. I think they are really cool. My kids love them. Developers who make applications for these devices are of excellent quality. I also think that developing games with Unity that can port to these devices is also a big plus for 3D gaming for these devices. It would be a shame if Apple tells them they can&#8217;t develop applications for their platform.</p>
<p>So far from my experience, Windows OS platform dominates the e-learning market, so owning a Mac is a nice to have. (This changed when E-learning suite 2 was announced yesterday which now supports the MAC OS.) Besides, Adobe has been a huge supporter of this market. To me, it would be a a bonus if I could develop e-learning apps in any kind of OS. So to develop iApps with just one development environment &#8211; namely Flash CS5 is a bonus.</p>
<p>Just my opinion.</p>
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		<title>Notes on FreeSpin3D Tutorial on Adobe Edge (Dec 2009)</title>
		<link>http://blog.geminilearning.com/2009/12/11/notes-on-freespin3d-tutorial-on-adobe-edge-dec-2009/</link>
		<comments>http://blog.geminilearning.com/2009/12/11/notes-on-freespin3d-tutorial-on-adobe-edge-dec-2009/#comments</comments>
		<pubDate>Fri, 11 Dec 2009 18:30:24 +0000</pubDate>
		<dc:creator>David Jumeau</dc:creator>
				<category><![CDATA[Adobe Products]]></category>
		<category><![CDATA[AS3]]></category>

		<guid isPermaLink="false">http://blog.geminilearning.com/?p=405</guid>
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</object> I had recently worked through a quick tutorial on FreeSpin3D on the Adobe Edge magazine December 2009 edition. I had noticed this software through an ad on Flex and Flash developer magazine and so I had decided to check out the demo. Of course, using [...]]]></description>
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<p>I had recently worked through a quick tutorial on FreeSpin3D on the <a title="Adobe Edge 2009" href="http://www.adobe.com/newsletters/edge/december2009/" target="_blank">Adobe Edge magazine December 2009 </a>edition. I had noticed this software through an ad on <a href="http://www.ffdmag.com" target="_blank">Flex and Flash developer magazine</a> and so I had decided to check out the demo. Of course, using 3D in real-time to design your site is very cool and convenient. The 3D Phone above is simply applying a motion tween on the layer containing the 3D object and using the trackball to change the rotation about the y-axis.</p>
<p>Here are some of my notes during my tutorial experience:</p>
<p>1)    CPU resources take a hit during development and during rendering. Would it be preferable to be working off a workstation during the design? Regardless, even on the <a href="http://www.freespin3d.com/" target="_blank">freespin 3D website</a>, the rotating the IPod was chugging along. I wonder if it is an issue with my computer? (However, it is a year old and runs off a dual core Centrino, it should be responding well.)</p>
<p>2)    Behaviors:</p>
<ul>
<li>Mouse control doesn’t respond well</li>
</ul>
<ul>
<li>Adding behaviours can be finicky. In some cases, I could not delete the behaviors I worked with.</li>
</ul>
<p>3)    I would have liked to manually enter the x-y-z rotation values in text fields beside the trackball &#8211; feature request perhaps?</p>
<p>4)    It’s nice that they offer a 20% discount when you download the tutorial. This is fair for those who have really tried out the software.</p>
<p>Update: <a title="FreeSpin3D" href="http://www.flashmagazine.com/Reviews/detail/freespin3d_cs4_review" target="_blank">Flash Magazine.com</a> had an excellent review posted.</p>
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		<title>Adobe Help Viewer 2</title>
		<link>http://blog.geminilearning.com/2009/09/01/adobe-help-viewer-2/</link>
		<comments>http://blog.geminilearning.com/2009/09/01/adobe-help-viewer-2/#comments</comments>
		<pubDate>Tue, 01 Sep 2009 17:08:18 +0000</pubDate>
		<dc:creator>David Jumeau</dc:creator>
				<category><![CDATA[Adobe Products]]></category>
		<category><![CDATA[AIR (Formerly Apollo)]]></category>

		<guid isPermaLink="false">http://blog.geminilearning.com/?p=368</guid>
		<description><![CDATA[As far as I heard from Lee Brimelow while taking a &#8220;What&#8217;s new in Flash CS4?&#8221; course at FITC last April, the help for the CS4 suites were left much to be desired because it required a connected environment to the web. There is a work around for this since the help files are actually [...]]]></description>
			<content:encoded><![CDATA[<p>As far as I heard from <a title="Lee Brimelow" href="http://www.gotoandlearn.com" target="_blank">Lee Brimelow</a> while taking a &#8220;What&#8217;s new in Flash CS4?&#8221; course at <a title="FITC" href="http://www.fitc.ca" target="_blank">FITC</a> last April, the help for the CS4 suites were left much to be desired because it required a connected environment to the web. There is a work around for this since the help files are actually installed on the users&#8217; computer. (I will update this once I find my notes on this.)</p>
<p>I tweeted <a title="RJ Jacquez' blog on E-learning and Tech Comm suites" href="http://blogs.adobe.com/rjacquez" target="_blank">RJ Jacquez</a>, senior product evangelist for the E-learning and Tech Comm suites, and asked him since Adobe produces Robohelp, why wasn&#8217;t a Robohelp used for the help for the CS4 suites? It turns out that they did not have enough time, but the Captivate 4 team managed to include it. (See screen shot below.) This is a taste that you will find when CS5 is released. (I hope not too soon, I am just getting used to CS4.)</p>
<p>Adobe version 2 is based off Adobe AIR. It has a much improved interface and using AIR&#8217;s internet detection features, a user is permitted the user to toggle between &#8220;online&#8221; and &#8220;offline&#8221; help modes via the circle icon at the bottom right corner of the interface. I really like the comment pod (see the caption icon on the menu bar on top) where you can insert private notes or upload your comments to the Adobe community.</p>
<p><a href="http://www.adobe.com/products/captivate"><img class="aligncenter" title="Adobe Help Viewer 2" src="http://blog.geminilearning.com/img/adobe_help_viewer_2.png" alt="" width="400" height="282" /></a></p>
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		<title>2009 Adobe Max Conference in LA</title>
		<link>http://blog.geminilearning.com/2009/08/24/2009-adobe-max-conference-in-la/</link>
		<comments>http://blog.geminilearning.com/2009/08/24/2009-adobe-max-conference-in-la/#comments</comments>
		<pubDate>Mon, 24 Aug 2009 14:08:12 +0000</pubDate>
		<dc:creator>David Jumeau</dc:creator>
				<category><![CDATA[Adobe Products]]></category>
		<category><![CDATA[Adobe User Group]]></category>

		<guid isPermaLink="false">http://blog.geminilearning.com/?p=345</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><img style="visibility:hidden;width:0px;height:0px;" border=0 width=0 height=0 src="http://counters.gigya.com/wildfire/IMP/CXNID=2000002.0NXC/bT*xJmx*PTEyNTExMjI4Mjg*MjgmcHQ9MTI1MTEyMjg*NDgxOSZwPTc3NDM3MSZkPW1heDA5d2lkZ2V*Jmc9MyZvPWIyYTk1OTdmNzUyMjRjN2Y4Y2Y2ZmE5NThjZmU1YWRkJnM9b25mbGFzaC5vcmcmb2Y9MA==.gif" /><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" id="MaxWidget" width="400" height="400" codebase="http://fpdownload.macromedia.com/get/flashplayer/current/swflash.cab"><param name="movie" value="http://max.adobe.com/widget/MaxWidget.swf" /><param name="quality" value="high" /><param name="bgcolor" value="#869ca7" /><param name="allowScriptAccess" value="sameDomain" /><embed src="http://max.adobe.com/widget/MaxWidget.swf" quality="high" bgcolor="#869ca7" width="400" height="400" name="MaxWidget" align="middle" play="true" loop="false" allowScriptAccess="sameDomain" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer" FlashVars="crtr=1&#038;gig_lt=1251122828428&#038;gig_pt=1251122844819&#038;gig_g=3&#038;gig_s=onflash.org&#038;gig_crtr=1"></embed><param name="FlashVars" value="crtr=1&#038;gig_lt=1251122828428&#038;gig_pt=1251122844819&#038;gig_g=3&#038;gig_s=onflash.org&#038;gig_crtr=1" /></object></p>
]]></content:encoded>
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		</item>
		<item>
		<title>After Effects Tutorials</title>
		<link>http://blog.geminilearning.com/2009/08/24/after-effects-tutorials/</link>
		<comments>http://blog.geminilearning.com/2009/08/24/after-effects-tutorials/#comments</comments>
		<pubDate>Mon, 24 Aug 2009 10:38:51 +0000</pubDate>
		<dc:creator>David Jumeau</dc:creator>
				<category><![CDATA[Adobe Products]]></category>

		<guid isPermaLink="false">http://blog.geminilearning.com/?p=343</guid>
		<description><![CDATA[I have been keeping running into various After Effects tutorials. This is a list what I am looking at for the past few days&#8230; http://www.aescripts.com http://www.creativecow.net http://maltaannon.com http://www.motionscript.com http://www.videocopilot.net Enjoy! DJ]]></description>
			<content:encoded><![CDATA[<p><a title="Adobe After Effects" href="http://www.adobe.com/products/aftereffects/" target="_blank"><img src="http://blog.geminilearning.com/images/icons/stamp_ae.gif" alt="AE Icon" /></a> I have been keeping running into various After Effects tutorials. This is a list what I am looking at for the past few days&#8230;</p>
<ul>
<li><a href="http://www.aescripts.com">http://www.aescripts.com</a></li>
<li><a href="http://library.creativecow.net/tutorials">http://www.creativecow.net</a></li>
<li><a href="http://maltaannon.com">http://maltaannon.com</a></li>
<li><a href="http://www.motionscript.com/">http://www.motionscript.com</a></li>
<li><a href="http://www.videocopilot.net">http://www.videocopilot.net</a></li>
</ul>
<p>Enjoy!</p>
<p>DJ</p>
]]></content:encoded>
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		<item>
		<title>Ahem, it&#8217;s now &#8220;Flash Builder&#8221; not &#8220;Flex Builder&#8221; :)</title>
		<link>http://blog.geminilearning.com/2009/05/16/ahem-its-now-flash-builder-noto-flex-builder/</link>
		<comments>http://blog.geminilearning.com/2009/05/16/ahem-its-now-flash-builder-noto-flex-builder/#comments</comments>
		<pubDate>Sat, 16 May 2009 12:34:57 +0000</pubDate>
		<dc:creator>David Jumeau</dc:creator>
				<category><![CDATA[Adobe Products]]></category>
		<category><![CDATA[Flash Builder (formerly Flex Builder)]]></category>
		<category><![CDATA[Flash Builder]]></category>
		<category><![CDATA[Flex Builder]]></category>

		<guid isPermaLink="false">http://blog.geminilearning.com/2009/05/16/ahem-its-now-flash-builder-noto-flex-builder/</guid>
		<description><![CDATA[Found out from various blogs (flashblog &#38; Duane&#8217;s world) that Flex Builder will now become &#8220;Flash Builder&#8221;. It is a more appropriate name for flash platform development.]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" style="margin: 5px;" title="Flash Builder Logo" src="http://theflashblog.com/images/fb.gif" alt="Flash Builder Logo" width="160" height="163" /> Found out from various blogs (<a title="Flash Builder Announcement" href="http://theflashblog.com/?p=993" target="_blank">flashblog </a>&amp; <a title="Flash Builder Announcement" href="http://technoracle.blogspot.com/2009/05/next-flex-builder-product-renamed-to.html" target="_blank">Duane&#8217;s world</a>) that Flex Builder will now become &#8220;Flash Builder&#8221;. It is a more appropriate name for flash platform development.</p>
]]></content:encoded>
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