Archive for the ‘Flash Platform’ Category

Changed My Blog Name

Away3D, Flash Platform, JavaScript Libraries | Posted by David Jumeau
Jan 26 2012

Due to the ever-changing culture of the web, it is no long realistic to just focus on the Adobe Flash Platform. At this stage of my professional career, it is important to know the nuances of differing web technologies particularly related to HTML5. Last year, I have seen this paradigm shift of web development emerge from several events:

  • The conferences I attend to no longer just focus on the Flash Platform; it is a migration of web technologies to javascript libraries and HTML5
  • The market increasingly demands in mobile app development and in compliance for HTML5 type of browsers

Although I love working with the Flash Platform, it is important for a developer to know the pros and cons of using any sort of technology and to know which tool is best for the job.

This year, I plan to get my feet wet in certain JavaScript technologies (jQuery, node.js, impact.js [for game development]). Regardless, the Flash Platform is still a viable platform for development particularly in the gaming industry and in 3D application development taking advantage of the Stage3D features of Flash Player 11. Away3D is also another Actionscript library to look forward to since I had attended last year’s Flash in the City conference seeing how the .awd file format renders 3D objects at a phenomenal rate.

In e-learning, I’ve had the chance to create simulation-based courseware, and I am pariticularly happy how things worked out. I hope I can get the time more into widget development. But I expect the CS6 suites to come out in the spring time, so I might have to wait it out.

There is so much to learn, but it is definitely an exciting time to be a developer.

Cheers and Happy New Year!

Oh wow! 64 bit Flash Player on Adobe labs.

Flash Platform | Posted by David Jumeau
Sep 15 2010

Adobe Flash PlayerRecently, Adobe Labs has released a 64bit Flash player codenamed “Square” that would work on Windows, Mac, and Linux. Wow! Before, they were working on the 64-bit Linux player. (For at least I remember, people have been clamouring for a Flash Player for 64 bit applications since Windows XP 64bit. That was a looooooonnnnngggggg time ago.) Thankfully, Adobe seems to take this seriously since my last posting related to the CNet article now that the Flash Player for mobile Android has been released. Another interesting feature is enhanced support with IE9 which “leverages the new GPU support to deliver faster and a more responsive user experience.” (Adobe blogs)

I hope this would be finally released by the time MAX comes around. ;)

DJ

Flash Player 11? news

Adobe Products, Flash Platform | Posted by David Jumeau
Jul 09 2010

In view of the upcoming Flash conference, CNet noticed a topic on a new feature of the upcoming Flash Player notably 3D support. This isn’t a surprise. It sounds like a revisit of Macromedia Director all over again. (Ala Battlestar Galactica “Razor” episode – “All this has happened before and will happen again. Again, again, again, again, again, again, again, again, again.”) I wonder how this will change the existent 3D APIs already like (Away3D, Papervision 2, and 3, etc…)

The 64bit issue has been mentioned as well.

Check out the link: http://news.cnet.com/8301-30685_3-20009940-264.html?tag=TOCmoreStories.0

DJ

CNet publishes 64 bit Flash Player news

Adobe Products, Flash Platform | Posted by David Jumeau
Jun 21 2010

It’s been too quiet on the 64bit front. My OS now uses 64bit computing. It seems that they are taking this route as “top priority” (now that 10.1 has been released for browsers and for mobile, they can shift resources over to 64bit player development.)

The article is linked below:

http://news.cnet.com/8301-30685_3-20008290-264.html

My prediction: They’ll announce it at MAX 2010. (I hope.)

DJ

Twitter Weekly Updates for 2010-06-07

Flash Platform | Posted by David Jumeau
Jun 07 2010

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